Showing posts with label Extraterrestrials. Show all posts
Showing posts with label Extraterrestrials. Show all posts

Friday, July 25, 2014

A Walker Scott's Interview of Me!

Line drawing of Ki'shto'ba Huge-Head
and its helper, the Worker Twa'sei
 
        At the end of my interview of A Walker Scott, I mentioned that he was going to interview me in turn, but since he doesn't have a blog or a website, I would post the interview on my Ki'shto'ba blog.  So ... here it is!
 
       To read my interview of A Walker Scott, go here.
 
 You make no secret of your age or your gender, and the science fiction community of today is very inclusive, has many examples of well-respected female authors, and a lot of older authors. But most fans I have known became interested in this genre as a teenager. When you were a teen, science fiction was NOT a high-profile genre, it was almost exclusively a young male fan-base and almost all male authors. When and how did you become interested in science fiction? When did you decide to write in this genre?
       I always say that I got into science fiction through the backdoor of fantasy.  As a teenager, way back in the 1950s, I never read any SF.  I remember reading part of one book when I was 13, and I didn’t have a clue as to what was going on!  In my teens I didn’t even read fantasy; the era was pretty much pre-Tolkien.  I read lots of historical fiction – every Alexandre Dumas novel he ever wrote – Samuel Shellenbarger (The Prince of Foxes) – and I also read a lot of Shakespeare and loved most of the literature we read in school.  And I mustn’t leave out my very favorite, The Prisoner of Zenda.  It may be illustrative to point out that what fascinated me about that book was the fact it was laid in an imaginary country.  (And I refuse to engage in a semantic discussion of what the word “imaginary” means – you’ll know what I’m referring to, Walker!)  After that, I started making up my own imaginary countries and worlds, and dabbling a little in their languages.
      
Then I grew up and went to college and got serious.  I really believed that adults didn’t do things like that and this delusion persisted until I read Tolkien at the age of 29.  It was a revelation!  Here was this brilliant scholar who created his own worlds and languages not just as a child but for his entire life!  I immediately wanted to do that, too, so I started writing a version of high fantasy.  The setting was really another world or planet.  This milieu shared the characteristics of Earth, although it had no connection with our planet and was not particularly well defined.  This always bothered me – can I talk about oak or willow trees or the moon when this isn’t really our Earth?
      
I also started reading fantasy, and I read it for years.  At that time Ballantine Books had begun republishing a lot of classical fantasy authors, including Evangeline Walton.  Anybody who has read The Termite Queen will recognize the influence she had on me.  I also read writers like Patricia McKillip (The Riddle Master is my favorite thing), Miriam Zimmer Bradley, Terry Brooks, Fritz Leiber (LOVE Fafhrd and the Gray Mouser), Michael Moorcock, Ann McCaffery, Roger Zelazny, Katherine Kurtz, Andre Norton, Stephen R. Donaldson, and on and on.
      
But I also read Ursula K. LeGuin, C.S. Lewis, Ray Bradbury, Charles Williams, and other authors who bridge the gap between fantasy and science fiction, and who have a more literary style.  I have an academic background in literature, and I’m just beginning to understand what a large influence literary fiction has had on me.
      
This means that I’ve never read much of the stock SF writers of earlier times – people like Robert Heinlein and Arthur C. Clarke.  Most of those earlier standard authors leave me cold – flat characters and too much emphasis on technology (although I recall liking Asimov’s Foundation Series). 
      
In later years I was influenced by a lot of TV science fiction:  Star Trek, particularly The Next Generation; Babylon 5; Farscape; StarGate: SG1; etc.  (I didn’t care much for Battlestar Galactica – too gloomy!  I like a good injection of humor in my scifi!
      
I wrote until 1983, making some unsuccessful attempts to publish.  Then family problems forced me to stop writing.  When I started again in the year 2000, things took a different turn.
I first met you sometime back, when you first joined the CONLANG-L mailing list and started posting about your alien languages which you use in your novels. I found your posts interesting enough that I decided to give your stories a try, even though I harbor some fairly strong prejudices against self-published work. Your stories are causing me to rethink some of my opinions, but what made you choose this route for your work?
      
       Yes, it’s not a good idea to condemn all self-published works just because a lot of them aren’t well done or are published prematurely.
      
When I started writing again in 2000, I had a lot of pent-up creativity and the stories just poured out without my making any attempt to publish anything.  Then I got bogged down in The Man Who Found Birds among the Stars, until I realized that I was probably never going to able to finish it.  I also turned 70 and it hit me that if I didn’t want my books to die with me, I’d better get cracking.  So I whipped The Termite Queen into shape and started querying agents.  After a few months I realized I would definitely be dead before that search bore any fruit.  Self-publishing was just getting big and so I started looking into it.  I decided I had nothing to lose by going that route, since Amazon and other sites like Smashwords make it so easy.  It also helped that I was retired, had an income, and didn’t have to worry about making money from my writing.  By this point, I’m not at all sure I would want to tie myself to a bottom-line publisher who prevents you from doing what you want to do, doesn’t really do much promotion anyway, and hedges your royalties around with all kinds of rules.  It helps that I’m fully qualified to edit my own books, or anybody else’s for that matter.
 
You have mentioned that you are a retired librarian. How does you former career influence your writing?
 
       I think my academic background (a Master’s in English and some additional work toward a PhD) plus my second Masters in Library Science left me with some understanding of how to do research.  However, when I returned to writing in 2000, I discovered what a great research tool the internet is.  I have to confess that while I have the greatest respect for libraries and librarians, I never use libraries these days.  For one thing, I have a lot of arthritis and I no longer drive, so I have no transportation and I can’t lug books around the way I did most of my life.  I was a catalog librarian so I was responsible for subject-indexing the library’s holdings, but I have to say, one or two subject headings per book can’t hold a candle to a good search engine on the internet!  I’m a traitor, alas!
 

I know some people have seemingly been turned off by the idea that these stories are about giant bugs. Obviously the biology of termites does play a role in these stories. The fact that termites, like ants and bees, are social insects plays a part in how you can construct the cultures of the Shshi, and their biology determines some things they can or can't do. But you really do create individual characters, people who just happen to be termites. Why did you choose to use termites rather than some other social insect as the basis for your alien culture?
 

       Back in the 1970s, when I was reading all that SF/fantasy, I saw the documentary “Mysterious Castles of Clay,” about the castle-building, fungus-growing African termite.  I was blown away! And I thought what a great foundation these insects would make for creating a species of intelligent extraterrestrial lifeforms.  You could extrapolate from termite behavior to intelligent behavior and really come up with an interesting culture.  At that time I had the germ of the idea utilized in The Termite Queen – a off-world expedition brings back a specimen of giant termite and a female linguistic anthropologist thinks she can detect intelligence.  She proceeds to decode the creature’s language even though it is blind and deaf. 
      
I retained that idea over the years and when I started to write again, I decided it was time to put it into words.  I also wanted to write positively about giant insects – I was tired of seeing them portrayed as clichéd, evil, apocalyptic monsters.  I know some people will be turned off by the idea of anything insectile, but they shouldn’t be any more than they should be turned off by a slimy cephalopod like an Alelliawulian.  If we ever do make first contact, the ETs aren’t likely to be humanoids.
      
As for other social insects, of course it would be possible to do something based on them, but a lot of ant species are carnivorous and very warlike.  And while the lifestyle of bees may be even more complex than termites’, a quintessential attribute is their ability to fly, and really big insects would be too heavy to fly.  Termites are fungivores or eat cellulose, and they are basically peaceful, even though they have powerful soldiers who can fight in defense of the colony (against ants usually).  One last quality that appealed to me: termites are just about the only insect that is (usually) monogamous and where the Queen and King mate for life!
 

The idea of giant termites and retelling the Trojan War or the Twelve Labors of Hercules isn't the sort of thing just anyone thinks of. How did you come up with the idea of retelling Greek myths in a Shshi context?
 

       Blame it on Xena: Warrior Princess and Hercules: The Legendary Journeys!  I purposely didn’t mention them with the other TV influences because I knew this question was coming!  Those series do exactly the same thing – take myths, twist them around, and adapt them to what is essentially a created world.  In Xena, Julius Caesar is contemporaneous with the Trojan War, for goodness sake! – and yet it’s quite easy to suspend disbelief.  When I was writing the end of The Termite Queen, it hit me that I had a ready-made, bona fide heroic Champion in Ki’shto’ba and I had a ready-made bard in Di’fa’kro’mi.  Why not send them out on a quest across the land – a wandering Champion-knight and its bard companion – and then let them have picaresque adventures along the way?  And the oversized Ki’shto’ba seemed perfect to be Hercules or a variant of him.  So I added a bit of dialogue to the end of TQ to set up that premise.
 
Have you published or written any works not set in the universe where your termites live?

 

       All my early high-fantasy material is laid other-where, and there are a couple of pieces that might be publishable, particularly one that forms a prequel to what I started out with.  Then I switched gears and wrote about a blue world with sorcerers and spirit beings as well as blue humans (this predated Avatar by a lot of years).  I did publish one little piece from this – “The Blessing of Krozem,” a novelette available only on Smashwords (it’s FREE!)  If I ever get a scanner, which may happen when I have to get a new computer, I’ll scan in some more of that early stuff and see if I can do anything with it.
      
I’ve written other books not laid on the termite planet.  The first thing I wrote in 2000 was the novella “Monster Is in the Eye of the Beholder,” which I don’t believe you’ve read, Walker.  Kaitrin Oliva is a character in that one, about thirty years into the future.  After I invented her for “Monster,” I thought she was the perfect person for the linguistic anthropologist who deciphers the termite language.  
       Then I wrote the impossibly long story, The Man Who Found Birds among the Stars, a biography of the starship Captain who makes the first contact with the Krisí’i’aidá (the Bird people).  It’s laid in the 28th century, over 200 years before the time of The Termite Queen.  And I have a number of other books in my head that I want to write.  A must-write is a 7th volume of The Labors of Ki’shto’ba Huge-Head (or rather a sequel to the series).  When you reach v.6, you’ll see why.
 
I know you said you were taking a brief break before releasing the next volume of the Ki'shto'ba series. When do you expect to release the final volume?
 
       I’m working on both final volumes and have pretty much completed everything for v.5 except formatting for publication.  I’m still editing v.6 and have done the front cover, but I still have to do maps and the back cover.  I really hope I’m able to get both published by the end of the year and then start writing the sequel.
 

You mentioned that you wanted to contact other conlangers because you had constructed languages for some of your extraterrestrials, but what made you want to invent languages for your aliens and how did you hit upon the idea since your conlanging predates your contact with the conlanging community?
 
       I’ve always been interested in language.  My mother was a Romance language major in college and she taught Spanish (and English – in small high schools, a foreign language teacher has to teach something else).  Before I even reached kindergarten age, I can remember being fascinated when my mother would spout in Italian the inscription over the Gate of Hell from Dante’s Inferno, as well as the “Prologue” to the Chaucer’s Canterbury Tales.  Later, when I got so deeply into Dumas, my mother taught me how to pronounce the French.  In college, I took three and a half years of French and two years of German, and I was able to pass my graduate language exams right off when I went to Cornell for my Master’s. 
       Now, to me it only makes sense that if you write about extraterrestrials, they aren’t going to speak English.  A first contact will require much more effort than to simply fall back on a Universal Translator gizmo.  The Termite Queen is based on the premise that somebody has to figure out how the termites speak, and so I wrote their language – what else could I do?  Of course, I had the example of Tolkien – I thought his constructed languages were wonderful – and then there was Klingon.  Those were the only precedents I had, though.  I did have a little contact with another author who writes conlangs, but that person was not at all encouraging, and so the contact fell through.  But learned from that person that the world was full of conlangers!  I never dreamed so many other people were fabricating languages, and pretty much just for the fun of it.
      
After I started self-publishing and joined Twitter, one of my early contacts was with Christophe Grandsire Koevets and I believe it was through him that I discovered the Language Creation Society.  I was trying to identify people who might be interested in what I wrote and other conlangers seemed like a good bet.
 
I have read several of your volumes now, (both volumes of The Termite Queen, and I'm working my way through six volumes of The Labors of Ki'shto'ba Huge-Head) and so far I have come across bits of the Shshi language used by the Shum'za and the Da'no'no Shi and some few words of the Nasute languages—all from your termite peoples – and short bits of !Ka<tá – spoken by some of your bird peoples, and Glin Quornaz—the language of your lemur people. How many languages do you have, in at least sketch form? Do you have any that don't relate to this universe?
 
       Only two of those languages are quite fully developed – Shshi as spoken by the plains peoples and !Ka<tá (I needed more of that for The Man Who Found Birds among the Stars than I did for TQ).  I have material on Northern Nasute (as spoken by Sa’ti’a’i’a’s people), and then there are the Southern Nasute languages and the Y/G (Yo’sho’zei/Gwai’sho’zei) spoken by the Tramontanes – the peoples who live on the coast.  Ju’mu is a Tramontane, one of the Yo’sho’zei (Ancient Ones, equivalent to the Centaurs), and its language is considered the oldest form of Shshi.  I even have some comparative tables with roots.
      
I did a much more thorough job on !Ka<tá than on the Shshi languages because I thought it through better instead of simply improvising.  I’ve also done some work on the other two basic languages of Krisí’i’aid (the Bird planet) – Towewa (spoken by the Wéwana, the Stork people) and Gro’at (spoken by the Gro’á’ata, the Grouse people).  I also needed those languages for MWFB. 
       I attempted to model the lemuriform language, Glin Quornaz, on Latin to a degree, i.e., there are four declensions and five cases of nouns, three orders of infinitives, and no set word order.  I’ve never worked out all that in detail – I’ve only done what I would need to write a particular sentence.  As an example, Mae! zokam laziqua rival shima expresses good wishes, can be translated as “May fate sing sweet music to you,” and means literally “To you fate sing music sweet.”  Lazoim is “to sing”; lazoi is “I sing”; and laziqua is present subjunctive
      
I’ve done even less work on Poz-até, the language of the monotreme people (the Pozú).  I tried to give it more agglutinative characteristics, although it also has inflections.  For example, the blessing phrase Trant-intusórama means “Trant (the Great Goddess) love you.”  Intu is the infinitive for to love, sora is added to make the 3rd person present subjunctive and ma is objective singular of the second person pronoun.  I also utilized elisions, e.g., yi-inta (I love) becomes yinta.
      
In my early writing days, I did a little work on a language called Demran for my first world, and then for my blue world (in “The Blessing of Krozem” and related stories), I got into the language of the Kairam, but it was more a naming language.  I never constructed any grammar beyond a couple of verb tenses, but I did fill up a file box with vocabulary cards.
Your languages exhibit some really interesting, very non-English, features. Where do you get your inspiration for your languages?
       You really think the features are non-English?  One person in the Yahoo Conculture group told me my languages were based too much on English!  Since my non-English language knowledge consists mostly of the Romance languages with a shorter foray into Germanic and some familiarity with Slavic when I was cataloging books, I tend to use elements from what I know of those languages.  But I also try with each language to introduce non-English (or non-standard) elements.  For example, in Shshi I worked out a peculiar word order and a system of linkages (the infamous WingDings), which I’ve always been doubtful about.  Would a people as intellectually unsophisticated as the illiterate Shshi really have an instinctive grammatical sense powerful enough that they would distinguish predicate adjectives from the objects of verbs?  I don’t think I really thought it through sufficiently, but only you linguistic experts would pay close enough attention to quibble.
      
With the Birds’ more advanced culture, I figured I could do pretty much what I wanted grammatically.  The interest here is in the musical and tonal elements that fit very well with avian vocal apparatus.  I made it an inflectional language, SVO, adjective following the noun, three types of articles – and everything has number, including the articles (all plurals are formed by prefixing a warble [♫] and possessives and adjectives are made using a trill [♪] so you get all these fun musical notes scattered through!)  The language can’t really be articulated with the human throat.
      
I do have a blog that deals only with my languages.  I haven’t added anything to it for maybe a year and a half and some of the posts are not finished, but still there is a lot of information in there.  http://remembrancer.conlang.org
 
 
       Thank you much, Walker, for wanting to interview me!  I've managed to say more about myself than in any other interview I've bee privileged to give!  I hope this post draws some comments, particularly on my languages!  And don't forget to visit my interview of A Walker Scott. http://termitewriter.blogspot.com/2014/07/an-interview-with-walker-scott-fellow_7.html
 

Monday, July 8, 2013

Creating Alien Races out of Lifeforms Other than Insects: Lemurs

     In my last post I discussed ways in which insects can be converted into intelligent lifeforms.  I have also created ILFs from other species, namely, lemurs, three kinds of birds (eagles, storks, and grouse), and an undefined type of monotreme (egg-laying mammals).  The methodology is similar:  take a planet where, through panspermia, creatures similar to Earthforms have developed, then take the dominant species and allow it to evolve intelligence.  Research the Earthly creature and extrapolate its behaviors -- what would these instinctive behaviors turn into if the creature developed intelligence? Which features would evolution select for and which against?
 
Today we'll discuss the lemuriforms!
 
I made this drawing as a solstice card for a friend.  Don't be too hard on it;
it was one of my earliest attempts and I've never been any good
at figure drawing.  However, I think it captures the spirit of the Te Quornaz.
 
       If you've read The Termite Queen, you know that a couple of the crewmembers are Te Quornaz, from the planet Quornam.  They resemble giant lemurs.  In fact, the Earth island Madasgascar once possessed giant lemurs, some weighing as much as 440 lbs. (Wikipedia), so lemuriforms over 6 feet tall are not out of the question.  On Quornam, prosimians spread over the entire planet, while simians (apes and monkeys) never evolved. 
       I kept a lot of lemur physical characteristics, which vary greatly among species, providing a lot to choose from.  The Te Quornaz are long-limbed with long tails; I made them resemble the ring-tailed lemur, with tails banded with a contrasting color, although I gave them a variety of color combinations as a regional difference.  I kept the long-snouted head, tufted ears, and the comb teeth, which are used for grooming.  I gave them a long middle finger with a grooming claw, combining traits of the aye-aye and the ruffed lemur, which has a short grooming claw on its feet.  I gave them fully opposable thumbs on their forelimbs (arms), which seems to be to be almost a necessary trait for technology-capable species.
       Lemurs as a whole are omnivorous, although this varies widely among species, so I made the Te Quornaz conveniently omnivorous as well.  I made them nocturnal, with big nocturnal eyes that require them to wear googles in bright sunlight, even though many terrestrial species are diurnal, especially the larger ones. Making the Te Quornaz nocturnal helps to differentiate them from humans and creates some amusing cultural conflicts in the plot.  
        Many lemurs have female dominance as a characteristic of their social system, but I didn't retain this.  Males and females are fairly equal on Quornam.  I kept some of the courting patterns, such as mutual grooming with those comb teeth, but I eliminated the "stink fights," where males rub their scent glands on their tales and wave them at each other!  The Te Quornaz have become much more "civilized" than that!  They also do wear garments but mainly for adornment (they love bright colors and pleasant textures); they have no sense of false modesty and are perfectly willing to go naked in public. 
       One of the most compelling characteristics that I adapted was their ability to leap across the ground (particularly the sifakas, who can move across the ground only by leaping sideways on their hind legs, being adapted to vertical leaping and clinging in the trees).  I turned this into an acrobatic ability to dance and leap, which is part of the courtship and mating ritual of the Te Quornaz (see latter half of Chapter 9 of The Termite Queen, v.1,)  At the same time they are very musical, not only singing words but using a descant that I derived from the haunting songs of the indri.   
       I have worked out only certain details of their culture (if I should ever write a book laid on Quornam, I would have to do more world-building), but it has some of the characteristics of ancient Rome or Renaissance Italy -- landholdings (called Aquotae) with villas scattered about a beneficent countryside, with little roadside shrines to some of the gods and a lot of agriculture, including the growing of fruit that is turned into a potent alcoholic drink called zhoka. The ancient families of landed gentry who possess these holdings make up a governing council for the nations.  There are also urban centers that fall outside this ancient system of landholding.  (This is all discussed in that same Chapter 9 cited above.) 
        I have done rudimentary work on Glin Quornaz, the language of Quornam, with a vocabulary of maybe 50 words and some jumbled syntax.  I intended the language to resemble Latin (in keeping with the ancient Roman lifestyle), with lots of cases and declensions.  This is a difficult kind of conlang to write and I never got beyond what I needed for The Termite Queen. 
       A standard phrase of well-wishing, comparable to Good fortune to you! is Mae! zokam laziqua rival shima.  It means "May Fate sing sweet music to you!"  A literal, word-for-word translation is "To you fate sing music sweet."
       I've always enjoyed my long-tailed, furry, large-eyed aliens, and I hope you do, too!
 

Sunday, June 16, 2013

Creating an Alien Race out of Insects


Macrotermes bellicosus
The basis for my conception
of Ki'shto'ba Huge-Head
(The cerci [tails] are my addition.)
Microphoto thanks to
Dr. Timothy Myles


       There has been some discussion on different groups lately about how to create aliens. In one instance this involved developing insects into intelligent beings.  That's exactly what I did in my books, so how does one set about doing such a thing?

         I tend to favor realism and so for my conception of the universe I chose to use the panspermia principle (a spreading of DNA throughout a sector of the galaxy that gave rise to similar creatures on different hospitable planets) and allow the resultant carbon-based lifeforms to run a course of parallel evolution.  On these planets, certain organisms become dominant and it makes sense that if intelligence is going to evolve, it will do so within the dominant species. 
       On the planet 2 Giotta 17a, mammals never evolved.  Insects became dominant, and a species of proto-isopteroid (termite) grew large and gradually developed intelligence.  The important thing when creating creatures of this type is to research the Earthly form and then take its behaviors and determine how these instinctive behaviors might develop and change as the creature becomes intelligent.  Which features would evolution select for and which against?
       I wanted my termites to be large enough to interact with humans, so it was necessary to account for this large size.  Insect size on Earth is pretty much restricted by the inability to circulate oxygen and by the weight of the exoskeleton.  I gave the planet a slightly higher oxygen content (I've learned you can't make this too high, or the whole planet will combust).  Then I tinkered with insects' respiratory systems -- giving them air sacs inside the spiracles something like protolungs that pump oxgyen deeper into the tissues.  I also overcame the problem of the heavy exoskeleton by making the chitin lighter but stronger, giving it a composition similar to spider silk.  I also gave my termites crosswise internal plates that brace the outer skeleton.
       Then it seemed reasonable to me that any intelligent creature who is capable of attaining a higher level of civilization would evolve something like hands.  So I gave them opposable jointed claws on their front feet.  Of course, they also retain their dextrous mandibles and palps to supplement the grasping ability of the claws.  I made them capable of running on middle and rear legs and pushing things with their front pair.  I made them tool users at the stone age level, but I also gave them the wheel.  They use this only for wheelbarrows to move small loads, although they are on the verge of finding other uses for it.  They also understand the use of levers and pulleys, but they lack fire.
       So what behaviors do they retain from their lives as social insects?  One essential holdover is the Caste structure.  If you're hatched a Warrior, that is what you inescapably remain.  The same is true for the Workers and the Alates.
       The Alates posed a problem.  On Earth an alate termite or ant is a potential reproductive, and most of them are destined for a quick death.  Thousands or millions of these winged beings fly out of the mound, only to be eaten by almost every other creature that exists.  An infinitessimal number will be successful in mating and starting new colonies.  So what role could Alates fill in my termite world?  They are too big and heavy to fly and a ground emergence of reproductives just didn't seem plausible or necessary.
       I decided to change their Caste fate.  I allowed evolution to favor those who lived longer, until Alates came to have lifespans between 20 and 30 years like all the other Shshi.   They developed particularly acute intelligence and used their astuteness to overcome their physical fragility.  Alates also have the advantage of possessing eyes, while Warriors and Workers are blind.  Furthermore, the reproductives still come from among the Alates, although not all are capable of reproducing.  I created a separate group with a hormone mix that makes them fertile.  These Alates are given special treatment, so that if the fortress's Mother or King dies (they mostly have only one breeding pair at a time, just like terrestrial termite mounds), new reproductives can be drawn from the nursery.  If the fertile Alates aren't needed, they can be sent to other fortresses; if not then with time they simply molt into normal Alates (all Alates keep their wings unless they become Mothers or Kings).  Alates are also noted for their verbal abilities; the Remembrancers (bards and historians) are always Alates.  All of these differences give the Alates a subtle edge, allowing them to dominate and control the governance of the fortresses (mounds) in spite of their physical shortcomings. 
       The Warriors and the Workers required less tinkering.  The Workers are divided into sub-Castes, partly according to size and strength, although the Builders have a specific physiological alteration:  They possess the bak'zi|, a gland on the top of the head that produces "mortar water," a substance that they mix with sand and soils (or dung in some cases) to produce mortar for masonry.  Termite dwellings on our world are mostly built of earth (or carton, i.e., chewed wood), but on the termite planet they build fortresses out of mortared stone.  All this building is done strictly by instinct, by blind Workers who have almost no knowledge of mathematics.
       Other Worker sub-Castes include the Growers (who work in the Fungus Gardens or in the orchards), the Feeders (Warriors can't feed themselves because their huge heads and mandibles prevent them from bringing their forelegs to their mouths), the Tenders (including the smallest of Workers, who care for the Mother and the King), and then the lowliest of sub-Castes, the Dung Carriers and the Charnel Workers.  And that reminds me that the Shshi practice necrophagia, as has been noted in some terrestrial termites --  termites are creation's best recyclers, so why shouldn't that extend to the dead?  Termite flesh is a great source of protein, which would be lost if not ingested!
       Workers are not locked into a sub-Caste, however.  If a Tender prefers to become a Feeder, it can arrange to switch jobs.  Even those possessing the mortar gland can choose another "profession" -- they could become Growers or Tenders, especially if if those sub-Castes are low in numbers.  Without the bak'zi| a Worker could still build; for example it could make wooden items like tool handles or wheelbarrows or bowls or woven curtains, or it could help to quarry, carry, and place stones or to plan structures.
       Warriors have fewer choices; their prime imperative remains to protect (and rarely to fight active wars).  Warriors can have astute minds, but they often are rather dense-witted and easy for the Alates to take advantage of.  This helps drive the plot in The Termite Queen.  Warriors are good at organizing -- they form Cohorts and phalanxes (about 15 to a phalanx) and have a military command structure.  They are conditioned to obey their commanders (another plot driver in TQ), although the best of them can override this.  They also retain the instinct to bang their heads on the walls if the fortress is threatened (maybe this helps to account for their dense-wittedness!)  This behavior alerts their fellow Warriors to prepare for battle, just as it does in Earthly termite mounds.  They also make instinctive threat postures.  These postures can be sensed by their rivals through bioelectric and pheromonal signals (remember, they are all blind).
       What about individuality?  Social insects are famous for the "hive-mind," the ability of the whole group to function as one organism.  Here I made some significant changes.  I didn't want my termites to engage in those "death circles," seen among ants -- unthinkingly following the being in front of you until everybody drops down dead.  I wanted my termites to have personalities, to be individuals capable of making their own decisions and fraught with all the flaws and virtues that thinking organisms can possess.  So each one is unique even while the Caste imperative can't be escaped.  Warriors will always be protectors and fighters, but some are smarter than others, or have a better reasoning ability, or are simply more charismatic.  A Warrior can't become a Worker or an Alate, but it can share the helping instinct or the ability to govern.  Workers will always want to help others and take care of things, whether it is  buildings or "people."  Alates will always be thinking and planning (or scheming), and they can share in the qualities of the other Castes and also in their flaws. 
       Occasionally, we get overlap.  A Worker can long to be a Warrior or an Alate, for example.  We see this in Za'dut, my trickster character.  It was hatched a Builder, but it would have given anything to have been a Warrior.  It learns to fight with weapons-not-growing-upon-the-body and takes advantage of any opportunity it can to fight alongside its Warrior companions.  At the same time, Za'dut possesses an unusually agile, Alate-like mind.  You get three-in-one with Za'dut!
       In later books of my series The Labors of Ki'shto'ba Huge-Head, we will meet an aberant male Alate who is infertile but who retains a yearning to be a King -- who remains sexually attracted to an infertile female who is equally attracted to him (this was how I was able to utilize the Orpheus myth).  We also meet intercastes (you can read about one of them in The Storm-Wing), who are genetic sports with physical characteristics of more than one Caste (Warriors with huge mandibles but also with eyes and wings, for instance).  We'll meet another of these later, a female intercaste with eyes and rudimentary wings, who makes a perfect Atalanta character.  You can see that there is great stuff to come in the series!

      So my advice to anyone who wants to create an alien race based on insects or any other social organism (mole-rats, for example) is to research the topic thoroughly, decide what characteristics are compatible with intelligence, and then start working out details of the adaptations. 
       For example, if your chosen species is bees, then you'll have to consider whether your intelligent life form can fly, what kind of structures they build, whether they have developed to grow the flowers that provide their food, what happens to the drones, who really rules the colony (is it a democracy of Workers or a monarchy ruled by the Queen?) etc. 
       If the species is ants, you'll have to take into consideration that many ants are carnivorous and ferociously warlike, although there are some species (like the leaf-cutters) that grow fungus for food.  I can imagine a world where you would have two races of formicidiforms -- one pacific, agricultural vegetarians and one a horde of bellicose Warriors rampaging across the land  and eating their enemies.  If you could come up with a plot, their interactions might make a thought-provoking novel!
 
       I'm planning to write a subsequent post on my non-insectoid aliens derived from real creatures.